Sloj, a design studio in Sarajevo

Order,not ornament.

We design how things work, then let the interface step back so the content can speak. Layers, light and one grid, nothing else.

Meridian
Meridian

Three recent projects. The only interface on the stage is a caption.

Trusted by product teams at

MeridianTonalNorthwindHaldenKestrelBluefinFieldRailMeridianTonalNorthwindHaldenKestrelBluefinFieldRail

How we work

Six things webelieve about design.

Off. Tap the switch.

01

Design is how it works

Design is not the surface. It is the whole thing functioning, at every level, from the first tap to the last screen of the flow.

complexity

02

Simplicity is order in complexity

Beauty comes from clarity and efficiency. True simplicity is not removing ornament and clutter. It is bringing order to what is complex.

Floral dress by the sea
‹ BackPhotoEdit
hover

03

The interface defers

A good interface is unobtrusive and deferential. It recedes so that the content, your content, is elevated and easy to read.

ControlsSheetBackgroundContent
hover to explode

04

Layers, translucency, depth

Distinct functional layers establish order and hierarchy. Translucency gives you a sense of where you are. Motion and parallax give the space life and depth.

05

One grid for everything

The whole system is structured and consistent. From the finest typographic adjustments to every icon, a shared grid creates a harmonious relationship between elements.

‹

06

Instantly familiar

New, but immediately understood. We build on the habits people already have, so a fresh direction feels useful and pleasant from the first minute.

What we do

Four disciplines,one pair of hands.

Strategy and scope

Decide what
to leave out.

9:41

Good morning,
Lejla

This week

12 h 40

Onboarding flow›
Grid audit›
Handoff notes›

Interface design

Screens that
defer to content.

Haptics

Motion design

Explain where
you are.

tokens.css
:root {
  --grid: 8px;
  --radius: calc(var(--grid) * 2);
  --sheet: rgba(255,255,255,.62);
  --blur: 28px;
  --ease: cubic-bezier(.16,1,.3,1);
}
.sheet {
  background: var(--sheet);
  backdrop-filter: blur(var(--blur));
  border-radius: var(--radius);
}

Engineering

We build what
we design.

Selected work

The work speaks.We stay quiet.

Captions appear only when you ask for them. Hover a piece.

How a project runs

Six to ten weeks.Watch order arrive.

Week 1

01 · Week 1

Understand

We read everything, talk to the people who use the product, and map the complexity before touching it.

02 · Weeks 2 to 3

Order

Flows, hierarchy, the grid. The boring part that makes everything after it simple.

03 · Weeks 4 to 8

Design and build

Screens and code together, reviewed weekly on real devices, not slides.

04 · Weeks 9 to 10

Release

Ship, watch, adjust. We stay for 30 days after launch.

The system

One grid. Every elementsits on it.

Type, icons, spacing and layout share an 8 point grid. Turn the grid on in the top bar and scroll the page. Everything lines up.

Display

80 / 84

Order

Title

40 / 44

Layers and light

Body

17 / 26

The interface recedes so the content can speak.

Caption

12 / 16

MERIDIAN, 2026

Twelve icons drawn on a 24 point grid, 2 point strokes, rounded caps. Optical adjustments by hand.

0

products shipped since 2019

0%

of clients come back for a second project

0

people, one room, no account managers

0d

of support after every launch

Why we exist

Mission, vision,and one goal.

01Mission

Bring order to the products people use every day. 

We take complex software and give it hierarchy, rhythm and one grid, so the interface disappears and the work remains.

02Vision

Software that feels calm. 

Fewer screens, clearer layers, honest motion. A web where you always know where you are and what just happened.

03Goal

Twenty products on one shared grid by 2028. 

Each one instantly familiar, each one built by the same hands that designed it, each one still in use five years later.

What clients say

Quiet work,loud results.

“They removed half of our screens and the product got easier to sell. Nobody misses what is gone.”
Ema NovakEma NovakHead of product, Meridian
“The grid was the gift. Two years later our engineers still build on it without asking us anything.”
Jonas LindJonas LindCTO, Tonal
“Sloj designed the motion and then wrote it. That never happens. The app feels like one thing.”
Mira KosMira KosFounder, Field

Studio

Small by design.

Sloj is four people in one room in Sarajevo. We take on a few projects a year and stay with each one from the first sketch to the last release. Strategy, interface, motion and code, done by the same hands.

  • 01Lejla HadžićPrincipal, interface
  • 02Tarik MehićMotion and prototyping
  • 03Nina BašićType and systems
  • 04Adin KovačEngineering
Founded
2019
People
4
Projects a year
6 to 8
Time zone
CET
Lejla Hadžić
Lejla Hadžić · Principal, interface · since 2019

Engagements

Three waysto work with us.

Fixed scope, fixed price, one team. No hourly surprises.

Sprint

€9,800 / two weeks

One problem, solved and prototyped. Good for a redesign of a single flow.

  • Discovery day
  • Clickable prototype
  • Motion sketches
  • Handoff notes
Start with Sprint

Product

€48,000 / eight weeks

A whole product or site, designed and built by the same people.

  • Everything in Sprint
  • Design system on one grid
  • Production front-end
  • 30 days after launch
Start with Product

Partner

€12,000 / per month

A senior designer and engineer embedded with your team, ongoing.

  • Weekly releases
  • System stewardship
  • Motion and QA
  • Cancel any month
Start with Partner

Journal

Notes on order.

Questions

Things peopleask first.

Both, by the same people. Most projects ship as production front-end code on your stack, with design tokens and a documented system.

Contact

Tell us whatneeds order.

A short note is enough. We reply within one working day.

hello@sloj.studioFerhadija 12, Sarajevo